As part of my contacting practioners module I'm posting the interview I had with Sonia Leong back in the August of 2012, it's really the first time I am posting this. Sonia is a comicbook artist and illustrator who has produced work through SweatDrop, a studio made by manga artists from the UK. (link to their website here: http://www.sweatdrop.com/about-us/ )
Sonia is a hard working, intelligent and articulate person, within Sweatdrop she has made three manga comics, Once Upon a Time, Love Stuffing and Aya Takeo. Her past clients include Channel 4, Axis publishing and Seven stories Press. To see her portfolio, contact info and anyother info just click on the link below:
Now for the interview...
Jim: Comic Conventions over here and overseas must make for great publicity but how would you be able to cope if you didn’t have them?
Sonia: Art fairs, animation fairs, Japan-related cultural fairs, local markets - there are always opportunities and it's just a matter of seeing whether you can fulfil a niche. That said, I don't think events are the be-all/end-all, most of the time my work is done from home, along with my advertising - there are lots of places to get noticed online. Publicity is something that you have to peg away at on many fronts and it can take years for the results to roll in.
J: Being freelance do you work at home or in a studio and are you always in a position to have a choice between the two?
S: I work from home. I would always prefer to work from home. I like being alone. But that is a huge contrast to when I travel to attend an event where I deal with thousands of clients, or have to give talks to hundreds of people at once. So I need to be alone to make up for it! I like having all of my stuff to hand and not having to worry about travel for everyday work.
J: How did you get the opportunity to work for movies and TV?
S: Publicity - a film person looks specifically for a Manga artist, finds my stuff online, and emails/calls me. Networking - I know a lot of film-makers and I have friends who work with film-makers, so if they know of something that would suit me, they pass my details along. It's the same for any other industry or hobby.
J: Since working at Sweat Drop studios what is your responsibilities and working process?
S: Sweatdrop Studios is something a bunch of like-minded people just set up. Some of us have administrative responsibilities - for example, I'm the official Company Secretary, which means that I deal with submitting Tax Returns, Accounts, company records and sign all legal documents. Another one of us deals with distribution, another one of us manages group commissions/events. But that's all the designated responsibilities. Creatively, we all do whatever we want - we mostly produce comics entirely ourselves, just with backup and advice from each other. Sometimes we swap jobs as needed - i.e. we write something for another person to draw, we are the Editor on the next anthology.
J: I believe your work has been promoted and published overseas, how does the translation process work? Do have a lot of control over it?
S: Afraid not! I guess it depends on the ownership over the work in the first place, but for Manga Shakespeare: Romeo and Juliet for example, SelfMadeHero (http://www.selfmadehero.com/about.php) own the whole work copyright and can do what they like to negotiate a foreign deal on it. Sometimes, the results can be really funny! Like some countries prefer crazy colour combinations. Ultimately it rewards me though, as I get cuts/royalties from such deals. There are times when a foreign publisher approaches me to acquire one of my works, then I have a little more say, but it's not really been something I worry
Sonia has done work that includes making mascots, such as this character here who narrated
for visitors at the 'How Manga Took over the World' exhibition that I visited at the Manchester Urbis in 2008.. ah now certainly that takes me back.
J: Your philosophy is to never reason away from your vision but what are the necessary steps for those who wish to pursue a similar career to your own?
S: "Never reason away your vision" - means don't talk yourself out of your dreams. If you want to do something, and that something is actually real and possible, however improbable, then there will always be a way of doing it. A little bit of luck makes things happen faster, but lot of hard work is absolutely necessary. Put in lots of hours improving your artwork, networking, going to lots of events, making sellable products, promoting yourself, enter competitions, look for job opportunities, talk to other artists, talk to publishers, pitch, pitch and pitch your work, learn to handle rejection and criticism. And you'll get there.